SCI-FI SOUND EFFECTS
UI Sounds Volume 2
A focused collection of 200+ sci-fi sound effects built for futuristic games, apps, and interactive media. Perfect for any project that needs a futuristic flare.

For small creators or studios earning under 100k revenue in the past year.
Both licenses include the same files and usage rights.
The license tier is based only on the purchaser’s annual revenue.
$12.99
$14.99
Get a discount when you buy direct!
For pro creators or studios earning over 100k revenue in the past year.
Both licenses include the same files and usage rights.
The license tier is based only on the purchaser’s annual revenue.
$29.99
$34.99
Get a discount when you buy direct!
Description
Building off the foundation of UI Sounds Volume 1, I’m proud to introduce UI Sounds Volume 2 — the next installment in the UI Sounds Series, produced and designed by Defy Tracks.
Volume 2 takes a more focused direction, delivering 235 sci-fi sound effects specifically crafted for futuristic and tech-driven projects. Where Volume 1 cast a wide net, Volume 2 goes deep — every sound is designed with a distinct cybernetic and digital aesthetic, making it the go-to collection of sci-fi sounds for games, apps, and interactive media that need that extra edge.
Perfect for sci-fi games, futuristic UI, space exploration titles, or any project that lives in the future.
- Human Made - No AI
- Royalty Free
- Instant File Delivery
- Future Updates Included
- Organized File Structure
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What's inside?
Take a quick peek at what's included.
(60) - Blips and Pings
WAV_blip_cyberneticdolphin_01.wav
WAV_blip_cyberneticdolphin_02.wav
WAV_blip_encode_01.wav
WAV_blip_encode_02.wav
WAV_blip_encode_03.wav
WAV_blip_encode_04.wav
WAV_blip_encode_05.wav
WAV_blip_encode_06.wav
WAV_blip_encode_07.wav
WAV_blip_encode_08.wav
WAV_blip_encode_09.wav
WAV_blip_encode_10.wav
WAV_blip_encode_11.wav
WAV_blip_encode_12.wav
WAV_blip_encode_13.wav
WAV_blip_encode_14.wav
WAV_blip_encode_15.wav
WAV_blip_encode_16.wav
WAV_blip_encode_17.wav
WAV_blip_highdigital_01.wav
WAV_blip_highdigital_02.wav
WAV_blip_highdigital_03.wav
WAV_blip_highdigital_04.wav
WAV_blip_highdigital_05.wav
WAV_blip_highdigital_06.wav
WAV_blip_highdigital_07.wav
WAV_blip_highdigital_08.wav
WAV_blip_highdigital_09.wav
WAV_blip_highdigital_10.wav
WAV_blip_highdigital_11.wav
WAV_blip_highdigital_12.wav
WAV_blip_highdigital_13.wav
WAV_blip_highdigital_14.wav
WAV_blip_highdigital_15.wav
WAV_blip_highdigital_16.wav
WAV_blip_highdigital_17.wav
WAV_blip_highdigital_18.wav
WAV_blip_highdigital_19.wav
WAV_blip_highdigital_20.wav
WAV_blip_highmetallic_01.wav
WAV_blip_highmetallic_02.wav
WAV_blip_highmetallic_03.wav
WAV_blip_highmetallic_04.wav
WAV_blip_highmetallic_05.wav
WAV_blip_highmetallic_06.wav
WAV_blip_highmetallic_07.wav
WAV_blip_highmetallic_08.wav
WAV_blip_highmetallic_10.wav
WAV_blip_highmetallic_11.wav
WAV_blip_highmetallic_12.wav
WAV_ping_blipper.wav
WAV_ping_bloodeep.wav
WAV_ping_chimey.wav
WAV_ping_metallic.wav
WAV_ping_plop.wav
WAV_ping_popper.wav
WAV_ping_pure.wav
WAV_ping_reso.wav
WAV_ping_superlite_01.wav
WAV_ping_superlite_02.wav
(31) - Clicks and Buttons
WAV_click_chimer_01.wav
WAV_click_chimer_02.wav
WAV_click_chimer_03.wav
WAV_click_chunky_01.wav
WAV_click_chunky_02.wav
WAV_click_chunky_03.wav
WAV_click_chunky_04.wav
WAV_click_chunky_05.wav
WAV_click_crisp.wav
WAV_click_crystal.wav
WAV_click_double.wav
WAV_click_plink.wav
WAV_click_simpletonal_01.wav
WAV_click_simpletonal_02.wav
WAV_click_simpletonal_03.wav
WAV_click_snapper_01.wav
WAV_click_techy_01.wav
WAV_click_techy_02.wav
WAV_click_techy_03.wav
WAV_click_techy_04.wav
WAV_click_techy_05.wav
WAV_click_techy_06.wav
WAV_click_techy_07.wav
WAV_click_techy_08.wav
WAV_click_tiny_01.wav
WAV_click_tiny_02.wav
WAV_button_clarity.wav
WAV_button_doublesnapper_01.wav
WAV_button_doublesnapper_02.wav
WAV_button_firm.wav
WAV_button_simple.wav
(13) - Error
WAV_error_accessdenied.wav
WAV_error_donk.wav
WAV_error_entrymissing_01.wav
WAV_error_entrymissing_02.wav
WAV_error_entrymissing_03.wav
WAV_error_glass.wav
WAV_error_notfound_01.wav
WAV_error_notfound_02.wav
WAV_error_questionable_01.wav
WAV_error_questionable_02.wav
WAV_error_questionable_03.wav
WAV_error_rounded_01.wav
WAV_error_rounded_02.wav
(17) - Hover
WAV_hover_cybernetic_01.wav
WAV_hover_cybernetic_02.wav
WAV_hover_cybernetic_03.wav
WAV_hover_cybernetic_04.wav
WAV_hover_darkspace_01.wav
WAV_hover_darkspace_02.wav
WAV_hover_deep.wav
WAV_hover_overtones_01.wav
WAV_hover_overtones_02.wav
WAV_hover_overtones_03.wav
WAV_hover_rounded_01.wav
WAV_hover_rounded_02.wav
WAV_hover_softandgentle_01.wav
WAV_hover_softandgentle_02.wav
WAV_hover_softandgentle_03.wav
WAV_hover_superlite_01.wav
WAV_hover_superlite_02.wav
(11) - Power
WAV_powerdown_highdigital.wav
WAV_powerdown_lite.wav
WAV_powerdown_unstable.wav
WAV_powerdown_whirly_01.wav
WAV_powerdown_whirly_02.wav
WAV_powerup_highdigital_01.wav
WAV_powerup_highdigital_02.wav
WAV_powerup_rounded.wav
WAV_powerup_whirly_01.wav
WAV_powerup_whirly_02.wav
WAV_powerup_zenlogin.wav
(55) - Processing and Typing
WAV_processing_chirpy_02.wav
WAV_processing_crawling.wav
WAV_processing_crunchingnumbers.wav
WAV_processing_curious.wav
WAV_processing_databasecheck.wav
WAV_processing_glitchy_01.wav
WAV_processing_glitchy_02.wav
WAV_processing_glitchy_03.wav
WAV_processing_glitchy_04.wav
WAV_processing_glitchy_05.wav
WAV_processing_grainy.wav
WAV_processing_holdup.wav
WAV_processing_morse.wav
WAV_processing_narrow_high_01.wav
WAV_processing_narrow_high_02.wav
WAV_processing_narrow_high_03.wav
WAV_processing_narrow_low_01.wav
WAV_processing_narrow_low_02.wav
WAV_processing_narrow_low_03.wav
WAV_processing_narrow_low_04.wav
WAV_processing_narrow_low_05.wav
WAV_processing_narrow_low_06.wav
WAV_processing_narrow_low_07.wav
WAV_processing_pitcher_01.wav
WAV_processing_pitcher_02.wav
WAV_processing_quantizing.wav
WAV_processing_randomizing_01.wav
WAV_processing_randomizing_02.wav
WAV_processing_standard.wav
WAV_processing_virtualshimmer_01.wav
WAV_processing_virtualshimmer_02.wav
WAV_processing_virtualshimmer_03.wav
WAV_processing_wide_high_01.wav
WAV_processing_wide_high_02.wav
WAV_processing_wide_high_03.wav
WAV_processing_wide_high_04.wav
WAV_processing_wide_low_01.wav
WAV_processing_wide_low_02.wav
WAV_processing_wide_low_03.wav
WAV_processing_wide_low_04.wav
WAV_typing_aligning.wav
WAV_typing_chirpy_01.wav
WAV_typing_clarity_01.wav
WAV_typing_clarity_02.wav
WAV_typing_clarity_03.wav
WAV_typing_highcrunch.wav
WAV_typing_highdigital.wav
WAV_typing_quicksequence.wav
WAV_typing_ringer.wav
WAV_typing_snapper.wav
WAV_typing_standard_01.wav
WAV_typing_standard_02.wav
WAV_typing_standard_03.wav
WAV_typing_subtlehigh.wav
WAV_typing_superlite.wav
(10) - Reverses
WAV_reverse_chillbubbles.wav
WAV_reverse_digitalglass_01.wav
WAV_reverse_digitalglass_02.wav
WAV_reverse_digitalglass_03.wav
WAV_reverse_encode.wav
WAV_reverse_highdigital_01.wav
WAV_reverse_highdigital_02.wav
WAV_reverse_highdigital_03.wav
WAV_reverse_melodicslider_01.wav
WAV_reverse_melodicslider_02.wav
(21) - Selection
WAV_selection_blocky_01.wav
WAV_selection_blocky_02.wav
WAV_selection_chill_01.wav
WAV_selection_chill_02.wav
WAV_selection_chillbubbles_01.wav
WAV_selection_chillbubbles_02.wav
WAV_selection_chillbubbles_03.wav
WAV_selection_chillbubbles_04.wav
WAV_selection_cycles_01.wav
WAV_selection_cycles_02.wav
WAV_selection_digitalice_01.wav
WAV_selection_digitalice_02.wav
WAV_selection_melodicbubbles.wav
WAV_selection_melodicwoof.wav
WAV_selection_peaceful_01.wav
WAV_selection_peaceful_02.wav
WAV_selection_spacechirp_01.wav
WAV_selection_spacechirp_02.wav
WAV_selection_virtualshimmer_01.wav
WAV_selection_virtualshimmer_02.wav
WAV_selection_virtualshimmer_03.wav
(10) - Transitions
WAV_transition_deepbreath.wav
WAV_transition_flyover.wav
WAV_transition_lumaray_01.wav
WAV_transition_lumaray_02.wav
WAV_transition_melodicslider_01.wav
WAV_transition_melodicslider_02.wav
WAV_transition_orbital_01.wav
WAV_transition_orbital_02.wav
WAV_transition_orbital_03.wav
WAV_transition_subzero.wav
(8) - Unlocked
WAV_unlocked_cuttingedge_01.wav
WAV_unlocked_cuttingedge_02.wav
WAV_unlocked_impulse_01.wav
WAV_unlocked_impulse_02.wav
WAV_unlocked_melodicbubbles_01.wav
WAV_unlocked_melodicbubbles_02.wav
WAV_unlocked_shiny.wav
WAV_unlocked_slideinpinger.wav
FAQ's:
What's the difference between Standard and Professional?
Both licenses include identical files and usage rights. The license tier is simply based on your studio’s annual revenue — Standard is for indie developers and small studios earning under $100k per year, while Professional is for larger studios and commercial productions. This pricing model allows smaller developers to access premium assets at an accessible price point.
How do I download my product after the purchase?
After completing your purchase you’ll receive an email with a download link for your files. You can also re-access your downloads and get the latest product version at any time through the customer portal at defytracks.com/account.
Can I use these in a commercial project?
Absolutely! All packs are royalty free and are free to use in any commercial project.
Can I use this pack in multiple projects?
Yes! You are free to use all packs purchased in an unlimited number of projects.
Do I need to credit Defy Tracks?
Credits are not required for any packs sold. That said, if you love the product and want to feature it in your credits you are more than welcome to!
Does this purchase engine specific versions?
No, this pack includes .wav files only which can be easily imported into any engine manually. If you’d prefer a pre-configured engine specific version, this pack is also available on the Unity Asset Store and Fab Marketplace
Do I get future updates for free?
Yes! If any updates are rolled out for this asset, you will be able to download the new version for free via the customer portal. An email notification will also be sent to all owners any time an asset receives a major update.
Is this asset available on other marketplaces?
Yes! All asset packs are also available on the Unity Asset Store and Fab Marketplace. Purchasing direct cuts out the marketplace fees, and I pass those savings straight to you — which is why you’ll find a small discount here compared to the marketplace listings.
Do you accept returns?
We offer a 14-day refund window from the date of purchase. Please note that refunds are not available once a download has been initiated. For full details, see our Refund Policy.